Sony film boss also expects further purchases of developer studios in the future

Returnal is a third-person shooter roguelike video game created by Housemarque and also released by Sony Interactive Enjoyment. It was launched solely for the PlayStation 5 on April 30, 2021. The video game adheres to Selene, an Astra precursor that arrive on the planet Atropos in look for the strange white shadow signal as well as finds herself entraped in a time loop. Upon launch, the game obtained generally positive testimonials for its visuals, battle, and technical success.

At the end of June, Sony announced to have bought Housemarque, the responsible developer studio behind the gloomy Roguelike Returnal. Incidentally, there was a possible leak to Bluepoint Games, which are for the Remakes of Shadow of the Colossus and Demon s Soul.

The chairman of Sony Pictures and CEO, Tony Vinciquerra, believes that is not a short run and calculates with the purchase of other developer studios. This is from a conference with the Bank of America Merrill Lynch Media, Communications & Entertainment from the beginning of September, as VGC reports.

Building up many exclusive studios: a long-term plan

How Vinciquerra reveals in the conference, the video game industry is probably probably the most profitable area at all, where there is still a lot to pick: I think the traditional medium of television and film has reached his top and the new, Further growing area is the business with video games. And who would be better positioned than Sony?

Therefore, it should be expected that Sony continues to invest in the purchases of numerous studios. Vinciquerra sees the same: I think we will observe a further depression in this regard. You will probably see more of our side in this regard. Is not surprising that, after some time now Sony has been operating with this strategy for some time.

Only two weeks ago, the PlayStation Studios relocated another development team with Firesprite. Anyway, the PlayStation Studios are the figurehead for Sony par excellence and with studios like Naughty Dog, Insomniac, Santa Monica Studio, Media Molecule and Guerrilla Games, the company has already gathered a few significant developers under his patronage.

In April, Sony CFO Hiroki Totoki had relied similarly as he said in a conference: To expand our software offer, we plan to invest in the partnership with external studios. In addition to our aggressive investments in internal studios.

If you look at the field of film and television, the whole thing looks different. Vinciquerra is more likely to expect a reverse development: I believe there are too many film studios and you will probably see one or two less over the next five to ten years in action.

Source: VGC

From Jonas Höger author 21.09.2021 at 20:07

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