DARKSIDERS Genesis gets an update of the Mayhem difficulty
Airship Syndicate continues to provide promising updates to Darksiders Genesis, including the last update that added Mayhem and patches. It is also possible to change the game speed in solo or shared screen mode, which will make these second, third, fourth, etc. much more supportable. The update also includes a variety of small bug fixes about both the solo and multiplayer such as the clear box and the slowness no longer operating on the bosses and a correction where players had a problem where enemy interactions and The health bars did not appear. Darksiders Genesis is now available for Nintendo Switch, PC, PS4, Xbox One and Google Stadia.
With the introduction of Mayhem mode in Darksiders Genesis, a number of equilibrium changes have been implemented in other modes. The facility has been reduced to 75%, normal was already perfectly well balanced, difficult mode damage has been increased by 30% while the health pool increased by 20% and special ammunition fell by 5% less than before the changes. MAYHEM mode has a 200% damage multiplier, health is 200%. The apocalyptic damage multiplier has been increased by 250%, health has been increased by 50% while the drops of special ammunition have been reduced by 20%.
The cooling of the potion increased by five seconds in any mode, including self-use. The capacity of Lava Shot is down 10% while Gravity Shot damage by Tick increased by 50%. Quality of life changes such as the option to direct melee attacks to the mouse cursor and creature kernels now displaying the type in the seller's menus have been added. Apparently, several other changes will be subtle for players, but will have a huge impact on Darksiders Genesis. Are you curious about what we thought of Darksiders Genesis? Check out our review here!
Will you try MAYHEM mode in Darksiders Genesis or are you more interested in quality of life changes implemented with the last update? Let us know in the comments below!
Source: Gaming Bolt
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